Six people are missing. The only thing they have in common? The river.
Detective Rowan Ashcraft doesn’t get the easy cases. As a detective with the Paranormal Crime Division, she takes on cases that ordinary police can’t touch or won’t believe in.
This one is different from the start. Every so often, someone goes near the river and doesn’t come back. Until one does, and when he reappears, he’s different. Haunted.
With her partner Callum along for the ride (equal parts good instincts and bad jokes), Rowan starts pulling threads that go back further than either of them are ready for. A cover-up that’s closer to home than Callum could have ever expected. A pattern that isn’t random. And a window that’s closing fast, because whatever’s waiting under the river doesn’t open it’s ledger often, and it’s almost time again.
Rowan’s got a daughter to get home to every night, office politics to navigate and a list of people running out of time. Working out what the Carrogh actually wants might be the only way to bring them back, but when every discovery leads to more questions, will they find the answers they are owed?
"The Carrogh’s Due" is the first in The Fifth Point Series, an Australian urban fantasy mystery for readers who want their supernatural crime with banter, real emotional stakes and a river witch who’s more complicated than evil.
About the Author
Anastasia is a storyteller who writes from the depths of her subconscious, where dreams don’t just whisper, they scream, shimmer, and linger for decades. Since childhood, she’s carried an entire dreamscape: recurring visions of hidden rivers, strange cities, time slips, supernatural encounters, and the constant thrill of being chased by something unseen (but definitely sinister).
Her stories are stitched together from these real, weird, and wonderful dreams, some recurring since she was a kid, others arriving in wild bursts of inspiration at 3am. The result? Fiction that feels like a memory from another life: familiar, eerie, and just a bit magical.
When she’s not writing, Anastasia runs a creative business, raises two tiny tornadoes (aka children), and still occasionally wakes up wondering if that dream was a story, a prophecy, or a glitch in the simulation.














